Tag: rifle

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I stood looking out of the café window at the sun soaked street outside. People dressed in dishdashas and pakols were setting up shops in the buildings opposite. Quite a funky bhangra beat was coming out of the speakers in the next window along and the men were all slightly bobbing in time as they worked.

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Behind me, sat at a rickety table strewn with maps and plans, were the organisers from Tier 1’s Operation Jawbreaker game.

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Done something awesome on the airsoft field and caught it on camera? Post it to YouTube/Vimeo, send us the link and we will publicise it for you! Get the props your crowning moment of awesome deserves and contact us with your footage today!

Want to donate it to appear on our airsoft documentary and get it seen by millions? Then use the “footage” contact form, or tweet us on twitter and we will arrange to collect the footage. If it’s REALLY amazing we will interview you for the film and guest star your interview on our podcast.

Here’s one:

Basho takes out 8 guys in 1 burst!

Think you can top that? Contact us now!

I have often remarked that the challenge of making an airsoft film – when you are also playing in the game – is that you can only edit what you film. In other words: all the events and action is “live” and you cannot simply stop filming, back everyone up, and take a different angle! I have tried many approaches to defeating this problem such as using multiple camera’s, being an extra slice of awesome and filming everything that happens.

However, milsim proved a stronger challenge.

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The DA’s have played some unusual games over the years, but this was a first for us: this was the first time that we were asked to be a scripted opposition.

The idea has a lot of merit if you think about it. Firstly, games often ebb and flow randomly. One side may gain the upper hand in an attack, but they loose too many men to reinforce the position and soon are driven back and it is the other team who are then on the offensive. Similar to a game of football. However, sometimes a team simply hammers all opposition to such an extent that the suffering team cannot fulfil their objectives at all. Sometimes they cannot get out of their safe zone. The game suddenly becomes unbalanced, tempers raise, cries of cheating go up and no fun is had at all.

Well, at least none by the team getting a kicking.

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A  few weekends ago my airsoft brothers and I were players at the TA Event’s, “The Chernarus Conflict”. This was a 24 hour Milsim game using the, freshly revised, BattleSim rules developed by Iain of TA Events.

To those of you who play computer games, the country of Chernarus may ring a few bells. As anyone who loves the Arma series of games from Bohemia Interactive will tell you Chernarus, or Black Russia, is a fictional post-USSR country somewhere in the East that is used as the main game location. TA Events have licensed the entire storyline from Bohemia meaning that players at the event could sign up to the various factions found in the series. When someone says that you should get out from behind the keyboard and get some exercise, these events enable you to re live the brilliant, in-depth storyline for (almost) real. A detailed account of the factions and background to the event can be found here and it has a very professional depth to it not usually available to airsofters.

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It was when I was sitting in the steam room at Virgin Active with 20 sweaty men all dressed in the same set of bright beach shorts, and making jokes about their penises, that something struck me as odd,

“This has to be,” I announced into the cloud of steam, which was being jetted into the room at an alarming rate and temperature, “the most surreal Ground Zero Weekender I have ever been to.”

The member of team Delta Alpha to my right leant in and said,

“Do you feel better now, though?” He asked.

I considered the question.

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